Rogue Glyphs - Updated for Patch 5.4 MoP(Mists of Pandaria)

Glyphs for rogues augment rogues abilities and talents. You have can select glyphs to complement each of your talent builds and you can exchange glyphs for each boss/situation you may face. At level 90 you can have active: 3 Major Rogue Glyphs and 3 Minor Rogue Glyphs.

 

Best Assassination Rogue Glyphs:

Major Glyphs: Ambush, Cloak of Shadows, Evasion, Feint

Minor Glyphs: Safe Fall, Blurred Speed

 

Best Combat Rogue Glyphs:

Major Glyphs: Adrenaline Rush, Sinister Strike, Slice and Dice

Minor Glyphs: Safe Fall, Blurred Speed

 

Best Subtlety Rogue Glyphs:

Major Glyphs: Ambush, Cloak of Shadows, Evasion, Feint

Minor Glyphs: Safe Fall, Blurred Speed

 

Major Rogue Glyphs

Increases the range of Ambush by 5 yards.
Your attacks have a 30% higher chance of applying Non-Lethal poisons while Blade Flurry is active.
Your Blind ability also removes all damage over time effects from the target that would cause Blind to break early.
Increases the duration of your Cheap Shot by 0.5 sec.
While Cloak of Shadows is active, you take 40% less physical damage.
When you land a killing blow on an opponent that yields experience or honor, your Slice and Dice and Recuperate abilities are refreshed to their original duration.
Increases the duration of Evasion by 5 sec.
Your Expose Armor ability causes three applications of Weakened Armor.
Increases the duration of Feint by 2 sec.
Increases the duration of your Garrote ability's silence effect by 1.0 sec.
Your Gouge ability no longer requires that the target be facing you.
Your Sanguinary Veins ability now also increases damage done to targets affected by your Hemorrhage.
Increases the cooldown of your Kick ability by 4 sec, but this cooldown is reduced by 6 sec when your Kick successfully interrupts a spell.
While Recuperate is active, you receive 20% increased healing from other sources.
Increases the healing of your Recuperate ability by an additional 1.0% of your maximum health.
Reduces the cooldown of Redirect by 50 seconds.
Your Shadow Walk ability also increases your stealth detection while active.
Your Fan of Kinves also damages the armor of its victims, applying 1 application of the Weakened Armor effect to each target.
Reduces the cooldown of your Shiv ability by 3 sec.
Increases the duration of your Smoke Bomb by 2 sec.
Increases the movement speed of your Sprint ability by an additional 30%.
Reduces the cooldown of your Stealth ability by 4 sec.
Increases the duration of your Vanish effect by 2 sec.
Reduces the damage bonus of your Vendetta ability by 5% but increases its duration by 10 sec.

 

Minor Rogue Glyphs

Enables you to walk on water while your Sprint ability is active.
When you Vanish, you leave behind a brief illusion that very closely resembles you.
Teaches you the ability Detection. Focus intently on trying to detect certain creatures.
When you Pick Pocket a humanoid enemy, you also copy their appearance for 5 min. Your disguise will unravel upon entering combat.
Increases the range of your Distract ability by 5 yards.
Your Throw and Deadly Throw abilities will now throw axes regardless of your currently equipped weapon.
Your Hemorrhage ability only causes lingering damage over time to targets that were already afflicted by a Bleed effect.
Distract now summons a decoy at the target location.
Your Killing Spree returns you to your starting location when the effect ends.
Reduces the cast time of your Pick Lock ability by 100%.
Increases the range of your Pick Pocket ability by 5 yards.
You apply poisons to your weapons 50% faster.
Increases the distance your Safe Fall ability allows you to fall without taking damage.
Your Tricks of the Trade ability no longer costs Energy, but also no longer increases the damage dealt by the target.