Rogue Tree Specialization Bonuses - Updated for 4.3

This area lists the current bonuses rogues get for specializing in a talent tree. Each rogue talent tree gives unique benifits for specializing in each tree. These primary tree skills range from spells to how mastery is treated. Changes to rogue primary tree skills will be updated on this page.

 

Assassination Tree Specialization Bonuses Updated for 4.3

Spell
Discription
Mastery: Potent Poisons
Increases the damage done by your poisons by 28%. Each point of Mastery increases damage by an additional 3.5%.
Assassin's Resolve
While wielding daggers, your maximum Energy is increased by 20 and your melee damage is increased by 20%.
Improved Poisons
Increases the chance to apply Deadly Poison to your target by 20% and the frequency of applying Instant Poison to your target by 50%.
Mutilate
Instantly attacks with both weapons for 179% weapon damage plus an additional 201 with each weapon.  Awards 2 combo points.
60 Energy, Melee Range, Instant

 

Combat Tree Specialization Bonuses Updated for 4.3

Spell
Description
Your main-hand attacks have a 16% chance to grant you an attack that deals damage equal to 100% of a main-hand attack. Each point of Mastery increases the chance by an additional 2%.
Increases the damage done by your off-hand and thrown weapons by 75%.
While active, the rogue's attacks strike an additional nearby opponent, but energy regeneration is reduced by 30%. Lasts until canceled.
Instant, 10 second cooldown
Increases your Energy regeneration rate by 25% and your Attack Power by 30%.

 

Subtlety Tree Specialization Bonuses Updated for 4.3

Spell
Description
Increases the damage done by all your finishing moves, and the effectiveness of your Slice and Dice, by 20%. Each point of Mastery increases damage by an additional 2.5%.
Attacks made while stealthed and for 6 seconds after breaking stealth cause an additional 10% damage.
Causes you to step through the shadows and appear behind an enemy target. Your next Ambush or Garrote delivered within 10 sec will deal 30% additional damage, and your movement speed is increased by 70% for 3 sec.
25 Yard Range, Instant, 24 second cooldown
Increases your total Agility by 30% and increases the percentage damage bonus of Backstab and Hemorrhage by an additional 40%.